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Curriculum Units

Check out all our teacher content, arranged by curriculum units.

Unit Name Description
This unit is designed to teach students the principles and processes of budgeting. Students develop an understanding of budgeting and money management on all levels. They tackle personal budgeting, the creation of the federal budget, and the consequences of budgetary choices. The unit guides students to a deep understanding of concepts and processes through simulations, presentations, and vocabulary-building activities.
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Curriculum Description
Lesson Plan Balance the Budget

This lesson plan allows students to work as different parts of Congress to balance part of the budget. They work through the process of balancing the budget from resolutions to appropriations. Ultimately, they must compare their version of the budget to the President's proposal and decide whether he would sign or veto their bills! 

Lesson Plan Budget Blast

In this simulation-style lesson plan, students learn how to develop a personal budget. Students select careers, homes, cars, family size, and other lifestyle choices and then develop a workable budget considering those criteria. They develop an understanding of a realistic budget and the difference between wants and needs. 

Lesson Plan Creating the Budget

This lesson shows students how the government gets its budget. It leads students through each step of the legislative process that results in a federal budget. Through a PowerPoint presentation or paper reading option, students learn about the compromises and choices that go into creating a budget to fund our government!

Lesson Plan Money Matters

Students learn about how the federal government manages money. They develop an understanding of the fundamentals of federal budgeting, including revenue streams, budgetary choices, and their consequences. This lesson includes both a PowerPoint and paper option.

Game People's Pie

Do you like to control your own money? In People’s Pie, you control the budget of the federal government!

Students will learn what it means to be a U.S. citizen and how citizenship is obtained. They will compare and contrast personal and political rights with social responsibilities and personal duties. Students will explore global citizenship, and the rights and responsibilities of citizens in other countries. They will also learn about community engagement by selecting a problem of their own and creating a plan to solve it.
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Curriculum Description
Lesson Plan A Trip around the World

Students learn about the rights and responsibilities held by citizens in several countries around the world and compare them to the rights held by U.S. citizens. Students examine the U.N. Convention on the Rights of the Child documents and explore rights that should apply to all children around the world. Note: This lesson contains a PowerPoint presentation (see Lesson Prep). 

Game Activate

Do you have a great idea about how to make positive change in your community? In Activate, you campaign for an issue of your choice.

Lesson Plan Can I?

Students explore the categories of rights and responsibilities held by United States citizens. By comparing and contrasting personal and political rights with social responsibilities and personal duties, students begin to see where rights and responsibilities meet, overlap, and even conflict. This lesson follows “Just the Facts,” and can be supplemented by playing Responsibility Launcher and Cast Your Vote. Note: This lesson contains a PowerPoint presentation (see Lesson Prep). 

Game Cast Your Vote

What issues do you want to ask candidates about? In Cast Your Vote, you choose the questions in a debate, rate their responses, and vote for the candidate of your choice.

Lesson Plan Citizen Me

Students create a graphic organizer that diagrams rights and responsibilities at our different levels of citizenship. Students will gain a deeper understanding of who they are as citizens of home, school, city, state, and nation and where their rights and responsibilities are derived from at each level. This lesson reinforces “Can I?” and Responsibility Launcher, and can be followed by “The Global You,” but may also be taught independently. Note: This lesson contains a PowerPoint presentation (see Lesson Prep). 

Lesson Plan Just the Facts

Students learn about the status of citizenship in the United States. As a foundation for studying the rights and responsibilities of citizens, students learn what it means to be a citizen and how citizenship is obtained. Students also examine the dynamic nature of citizenship over time. 

Lesson Plan Students Engage!

Students brainstorm a list of local problems and action steps that they might take to solve these problems. After analyzing the concept of problem/solution alignment, students select a problem of their own and create an action plan to solve the problem. Ultimately, students are left with a deeper understanding of action steps they can take to address problems in their communities. This lesson follows “The Global You” and precedes Activate, but can be taught independently. For a follow up lesson, see “Up for Debate.” 

Lesson Plan The Global You

Students play international detective as they read accounts of international pollution issues. Students also complete an activity tracing wind patterns and discussing the paths of air pollution. These activities prepare students to identify the mindset of a global citizen and to define global citizenship. This lesson reinforces concepts from “Citizen Me” and can be followed by “Students Engage!” but can also be taught independently. Note: This lesson contains an optional PowerPoint presentation (see Lesson Prep). 

Lesson Plan Up for Debate

Students develop an understanding of the key terms and roles associated with a traditional debate model. Students read through a debate script, identify the key arguments made on each side, and analyze the strength of each argument. This lesson follows Activism or “Students Engage!,” and can precede “A Trip Around the World,” or be taught independently. Note: This lesson contains a PowerPoint presentation (see Lesson Prep). 

Follow the path to civil rights from slavery through the Civil War and Reconstruction, the Jim Crow Era, and the Civil Rights Movement. 
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Curriculum Description
Lesson Plan Civil War & Reconstruction

The Civil War and Reconstruction Era brought about the end of slavery and the expansion of civil rights to African Americans through the 13th, 14th, and 15th Amendments. Compare the Northern and Southern states, discover the concepts of due process and equal protection, and understand how the former Confederate states reacted to the Reconstruction Amendments.

Lesson Plan Jim Crow

Use primary documents and images to discover the ways state and local governments restricted the newly gained freedoms of African Americans after the Civil War. Compare, contrast, and analyze post-war legislation, court decisions (including Plessy v. Ferguson), and a political cartoon by Thomas Nast to understand life in Jim Crow states. 

Lesson Plan Slavery: No Freedom, No Rights

Examine the history of slavery in the United States. Trace the development and expansion of slavery in the 19th century and learn about the conflicts and compromises that occured prior to the Civil War and the abolition of slavery.

Lesson Plan The Road to Civil Rights

Discover the people, groups, and events behind the Civil Rights Movement. Learn about means of non-violent protest, opposition to the movement, and identify how it took all three branches of the federal government to effect change. Protest posters, fictional diary entries, and a map of the movement's major events develop a greater understanding of the struggle for civil rights.

Students will examine the purpose, forms, and limitations on government. They will learn about key philosophers like John Locke and explore practical examples of government functions. Students will complete this unit with an understanding of different forms of government, key influences on American democratic principles, and distinguishing features of governments around the world.
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Curriculum Description
Lesson Plan Limiting Government

This lesson begins with a reading on the Peruvian government under President Alberto Fujimori. Students identify limits on President Fujimori’s government, ways that President Fujimori changed the government to establish greater power, and the outcomes of an unlimited government. Students are given an interactive presentation introducing them to the concepts of “limits on government.” Students then look at narratives about fictional governments and determine what limits they have in place. 

Lesson Plan Roots of Democracy

Through a narrative reading, students explore influential individuals and groups that helped shape five key features of American democracy: consent of the governed, representative democracy, rule of law, individual rights, and checks and balances. Students create a timeline of influences and correctly identify examples of the five features of American democracy in action. Finally, students participate in a memory matching game that requires them to match purpose of government terms, definitions, and fill-in-the-blank sentences.

Lesson Plan The State of the State

Students participate in an interactive PowerPoint presentation, gathering information on the features of the state and the function of government. Mini-quizzes along the way assess understanding. Students then create a profile for a fictional, sovereign state, and determine how specific features of the state affect the functions of government. Students must then set the agenda and budgetary priorities for the new state. 

Lesson Plan Who Rules?

Through a PowerPoint presentation or reading, students explore several different forms of government ranging from democracy, to oligarchy, to anarchy. Students use a semantic features analysis chart to analyze the key features of each form of government. Using information from the chart, they then complete, compare, and contrast sentences. As a vocabulary review, students match vocabulary terms with their definitions using a self-assessing magic square activity. Finally, students reflect on and share their own opinions about forms of government. 

Lesson Plan Why Government?

By illustrating and sorting captions, students follow the development of John Locke's theory on natural rights. They then become familiar with Thomas Hobbes’ statement about life in a state of nature by exploring their own opinions in comparison to those of Hobbes. Students learn the vocabulary associated with the philosophy of the purpose of government through an activity called “word math.”

Students learn about the complex interactions that exist in our globalized world. They examine the evolution of diplomacy and international interdependence by looking at recent and historical global events.
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Curriculum Description
Lesson Plan Conflict and Cooperation

Countries often work together to solve problems and fall into conflict when problems cannot be resolved. After learning about motivations and conditions that lead to action (or inaction), students analyze examples of international conflict and cooperation.

Game Crisis of Nations

In Crisis of Nations, take the helm of your own country and work together with others to solve international problems!

Lesson Plan Diplomacy

Students grasp the nuances of diplomacy through this interactive lesson. They are called to decide which diplomacy tools work best in different situations. Students will develop an understanding of negotiation, sanctions, and other elements used in diplomatic relationships.

Lesson Plan International Influence

Economic, cultural, and military influence are all critical in developing spheres of influence. Students explore international authority by following a Cold War case study, which will encourage better understanding of international persuasion.

Lesson Plan International Organizations

Students compare the basic structure of several different international organizations before categorizing their work. Students also examine the local and global impact of international organizations.

In this language arts unit, students learn how to “argue on paper” using a fictional case about a school dress code rule against band t-shirts. The lessons take them through the process of writing two persuasive essays: one supporting the rule and one opposing it. After the essays, we suggest having your class play the game Supreme Decision to see how these arguments relate to issues of freedom of speech in schools. Supreme Decision is an excellent fit with the language arts classroom because it requires reading comprehension and higher-order thinking skills in the application of rules and evaluation of arguments.
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Curriculum Description
Lesson Plan Lesson 1: So You Think You Can Argue

Prepare students for persuasive writing by introducing them to the concept of making an argument. Students discover there’s a difference between “arguing” and making an argument in support of a position, and that making an argument is a learned skill that doesn’t depend on how you feel about an issue.

Lesson Plan Lesson 2: I Can't Wear What??

Students meet Ben Brewer and find out what happened the day he decided to wear his favorite band t-shirt to school in violation of a new dress code rule. Students read a summary of a Supreme Court case to figure out the “rule” that applies to Ben’s problem. This lesson lays the groundwork for students to write two short persuasive essays—one arguing each side of the issue.

Lesson Plan Lesson 3: Lookin' for Evidence

In order to build arguments for their essays, students examine evidence about whether band t-shirts were disruptive at Ben’s school. Students think critically to filter out evidence for and against each position.

Lesson Plan Lesson 4: No Rambling Allowed

Students begin to organize their arguments and evidence both for and against the rule banning band t-shirts. Students learn the necessity of clear organization, generate main and supporting arguments, and create bubble charts to organize the evidence they gathered in the last lesson.

Lesson Plan Lesson 5: Yeah, But...

Students meet “Yabbut Rabbit” and learn how to flesh out the support for their arguments by developing counterargument. Using the technique they learn in this lesson, students add arguments to their bubble charts.

Lesson Plan Lesson 6: The Dreaded Outline

Wrap up the pre-writing process by showing students how to create an outline. Students organize the evidence and arguments on their bubble charts into an outline that acts as a road map for their essay. This lesson teaches them to start their outlines from the middle, then shows them how to add information for the introduction and conclusion.

Lesson Plan Lesson 7: Emphasize, Minimize

As a precursor to writing a rough draft, students learn that you can’t ignore evidence for the other side of an argument.  Students learn how to use complex sentences to minimize or emphasize evidence when they argue. This lesson may not take an entire class period, so you may want to combine it with your own sentence-writing exercises or with another lesson.

Lesson Plan Lesson 8: From Outline to Essay

Students make direct connections between the format of an outline and the organization in an essay.  Using side-by-side examples, students see how the outline translates into a written product. They also see examples of complex sentences in action.  At the end of this lesson, students begin their rough drafts.

Game Supreme Decision

Ever wondered how the Supreme Court really works? In Supreme Decision, you help cast the deciding vote.

This unit is designed to provide students with an introduction to the electoral processes of the American political system. Students will develop a strong foundation that will inform them of their choices and encourage civic involvement. The Politics and Public Policy unit guides students to a deep understanding of concepts and processes through simulations, presentations, vocabulary-building activities and a mock election.
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Curriculum Description
Lesson Plan Candidate Evaluation

In this lesson, students evaluate hypothetical candidates by establishing and applying their own criteria for selecting public officials. Through a variety of activities, students assess candidates based on their qualifications, experience, campaign speeches and campaign materials. Students track campaign promises, explore voting records and evaluate the legitimacy of information resources. The role of the media, fundraising and opinion polls in the electoral process is also discussed.

Game Cast Your Vote

What issues do you want to ask candidates about? In Cast Your Vote, you choose the questions in a debate, rate their responses, and vote for the candidate of your choice.

Lesson Plan Mock Election

In this three-day simulation lesson, students explain the steps taken from party formation to national election. Harnessing skilss gained from the Electoral Process lesson, students will act out the campaigning and voting process by simulating a real election in their own classroom.

Lesson Plan One Big Party?

In One Big Party?, students learn about the many roles of political parties. After taking a broad picture look at the different hats parties wear, students take a quick look at the impact of political party systems. On day two, guide students through the impact of the two major political parties in the United States. From examining the political spectrum to analyzing their own stances on several current issues, students will walk away understanding the complexity of the two-party system. 

Lesson Plan The Electoral Process

Take a peek into the electoral process- from party primaries to the general election. Students will learn the distinctions between the popular vote and the Electoral College, and excercise their critical reasoning skills to analyze the differences between the presidential and congressional elections. Students will also contrast the various nomination processes and learn aboutthe role of party conventions in American politics.

Lesson Plan Voting Rights

Explore the evolution of voting rights in the Unites States through an interactive PowerPoint presentation highlighting landmark changes. Following the presentation and class discussion, students apply the new knowledge of voting legislation to individual scenarios through a class activity. 

Students explore the concept of federalism in this unit, from the powers held by the federal government to the powers reserved for the states. This unit also teaches students the structures and functions of state and local government and about the officials that serve as representatives in different capacities. Students learn about the state and local governments' impact on their lives and property.
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Curriculum Description
Game Counties Work

Do you want to make your community a better place to live? In Counties Work, you decide about the programs and services that affect everyone!

Lesson Plan On the Level

In this lesson, students will compare the executive, legislative and judicial branches at all levels of government. Students will learn why powers and obligations are distributed between the levels of government.

Lesson Plan The Capable County

Students explore the many roles filled by their county government and the role of county governments in a federalist system. After a close examination of the county, student create their own fictional county! Students are familiarized with fun facts about county government and analyze the transition of county development through the lense of westward expansion. 

Lesson Plan The Great State

Students will learn about the essential characteristics of state government including the duties and functions associated with the legislative, executive and judicial branches. This lesson will reveal the impact that agencies amd commissions have on students' lives and illustrate the law-making process at the state level.

Students will learn how and why our Constitution was created and what some of its key characteristics are. They will also explore key amendments to the Constitution and their application in protecting citizens' rights.
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Curriculum Description
Lesson Plan Anatomy of the Constitution

This lesson gives an article-by-article overview of the structure and function of the U.S. Constitution. Students learn about the duties and powers of the three branches, the amendment process and role of the Constitution as the supreme law of the land.

Game Argument Wars

Ever tried to win a disagreement? In Argument Wars, you will try out your persuasive abilities by arguing a real Supreme Court case.

Lesson Plan Bill of Rights: You Mean I've Got Rights?

Students learn about the rights guaranteed by the Bill of Rights and other important constitutional amendments. First they consider what rights they believe are important, then they read and analyze the real text of each amendment. This lesson also helps students analyze the impact that the Bill of Rights has on their daily lives. Completing this lesson prepares students to play the game Do I Have a Right?

Lesson Plan Colonial Influences

American colonists had some strong ideas about what they wanted in a government. These ideas surface in colonial documents, and eventually became a part of the founding documents like the Declaration of Independence and Constitution. But where did they come from?  This lesson looks at the Magna Carta, Mayflower Compact, English Bill of Rights, Cato’s Letters and Common Sense. 

 

Lesson Plan Directions for Democracy

This lesson introduces the Constitution of the United States. Students will interpret the intentions of the Preamble, explain the organization of the U.S. government, and identify the rights protected in the Bill of Rights.

Game Do I Have a Right?

In Do I Have A Right?, you’ll run your own firm of lawyers who specialize in constitutional law.

Lesson Plan Hey, King: Get Off Our Backs!

Students learn how the American colonists grew used to governing themselves and became increasingly unhappy with British policies toward the colonies. Students follow the development of those policies to see why the colonists ultimately declared independence from Britain in order to establish their own government. Finally, students analyze the Declaration of Independence to see how it addressed the colonists' concerns. As an extension, students look at primary sources to see how the colonists' reaction to the Stamp Act was being reported in London.

Lesson Plan Interpreting the Constitution: What Does That Mean?

Students learn that the rights in the Bill of Rights have no exact definition and are open to interpretation (by the Supreme Court, of course).  Students look at real-life cases involving the 8th and 5th amendments and see whether they come to the same conclusion about each case as the Supreme Court did.

Note: this lesson includes two optional PowerPoint presentations (see Lesson Prep below).

Lesson Plan Wanted: A Just Right Government

Students learn how the U.S. Constitution came to exist by looking at the tensions and differences of opinion that existed among early American states and citizens. Students learn about the Articles of Confederation, why the first “constitution” didn’t work, and how compromise led to the Constitution.

Note: this lesson includes an optional PowerPoint presentation (see Lesson Prep below).

Students will learn about the executive branch, including the unique role and powers of the president and the function of executive departments and agencies. They will explore key facets of foreign policy and the president’s role in it.
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Curriculum Description
Web Quest Being President

Ever wondered what it would be like to be President of the United States? Get an overview of who is in charge of running this country, who helps him, and how it affects your life.

Game Executive Command

Ever wanted to be President for a day? In Executive Command, you can be President for four years!

Lesson Plan Executive Roles: Money Doesn't Grow on Trees?

Students learn the role of the executive branch in creating and carrying out laws.  Through role-play, the class models the legislative and execution processes as they create a new coin in order to learn how the executive and legislative branches work together. They follow the new coin from its inception as an idea in the executive branch to its creation at the U.S. Mint.

Lesson Plan For The President, All In A Day's Work

Students learn the primary responsibilities of the President and how those duties connect to the powers the Constitution grants to the Executive Branch. Students also learn about the types of issues the Executive Branch deals with and which federal agencies handle them.

Lesson Plan Foreign Policy: War & Peace and Everything In Between

Students learn what foreign policy means. First, they learn the distinction between foreign and domestic policy. Then they find out what role the executive branch plays in foreign policy and the primary tools it uses: foreign aid, the military, and treaties. In addition, students learn how foreign policy power is shared with the legislative branch.

Students will learn about the federal and state courts and what they do. They will explore the courts’ role in fairly settling disputes and administering justice, and the unique role of the U.S. Supreme Court in interpreting the U.S. Constitution.
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Curriculum Description
Lesson Plan Appellate Courts: Let's Take It Up

Students learn what happens in appellate-level courts and how those courts operate differently from the trial courts most people are familiar with from watching television. By following the case of a real middle school girl who was strip searched at school, students find out what happens when someone takes a case all the way to the Supreme Court. Through this case, students learn about the structure of the federal court system and the way appellate courts decide cases.

Game Argument Wars

Ever tried to win a disagreement? In Argument Wars, you will try out your persuasive abilities by arguing a real Supreme Court case.

Game Court Quest

In Court Quest, people from around the country need your help to navigate our court system. Listen carefully to each case, so you can guide them to the right place!

Lesson Plan Interpreting the Constitution: What Does That Mean?

Students learn that the rights in the Bill of Rights have no exact definition and are open to interpretation (by the Supreme Court, of course).  Students look at real-life cases involving the 8th and 5th amendments and see whether they come to the same conclusion about each case as the Supreme Court did.

Note: this lesson includes two optional PowerPoint presentations (see Lesson Prep below).

Lesson Plan James Bond in a Honda: Trial Simulation Lesson

Students participate in a scripted fictional trial based on a real case in which the producers of James Bond films sued Honda for creating an ad that looked way too much like a James Bond movie. After the "trial," students examine evidence and play the role of jurors.  Students apply real copyright law to simulate the process courts use in applying law to fact and arrive at a "verdict." This is a two-day lesson.

Lesson Plan Judicial Branch in a Flash!

Need to teach the judicial branch in a hurry? In this lesson, students learn the basics of our judicial system, including the functions of the trial court, the Court of Appeals, and the Supreme Court. Students learn how a case moves up through these levels and discover that these courts exist on both the state and federal levels.

Lesson Plan Judicial Deep Dive

Students explore the distinctions between the federal and state judicial systems. Hypothetical litigants Freddy Federal and State Court Sam (two fish friends hailing from Hawaii) help students understand that our country has two separate legal systems and what the differences are between them. Students learn the basic structure of each system and how each one operates.

Lesson Plan Sources of Law

Where do laws come from? This lesson teaches students about the sources, types and unique systems of law that exist in the American judicial system. Students are given the opportunity to compare and contrast civil and criminal law, follow the origin of laws from the Constitution down through to local ordinances, and peek into the judicial legal system.

Game Supreme Decision

Ever wondered how the Supreme Court really works? In Supreme Decision, you help cast the deciding vote.

Lesson Plan The "Supreme" in Supreme Decision

After playing Supreme Decisionwith your class, use this lesson to reinforce the concepts students learned by playing the game.  In this lesson, students compare Ben Brewer’s fictional case in “Supreme Decision” with a real-life case involving a student.  They also look at a variety of historic landmark cases to understand why precedents and judicial review are important in peoples’ everyday lives.

Lesson Plan Trial Court "Go Fish"

Here, iCivics presents a judicial variation of the classic card game "Go Fish!" Students use a write-on courtroom game board and play with cards that show the people involved in a trial--such as judges, court staff, attorneys, and litigants--and each of those peoples' roles. By trying to match people and roles to make pairs, students learn what trial participants do both in court and out of court.

Students will learn about the structure, function, and powers of the legislative branch of government. They will explore the legislative process, as well as the influence of citizens and political parties.
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Curriculum Description
Game LawCraft

Want to make some laws? You can in LawCraft, where you play a member of Congress from the state of your choice.

Lesson Plan Voting In Congress: More Than "Yea" or "Nay"

Students learn what factors members of Congress consider when deciding whether to vote for a bill. These include the powers given to Congress by the Constitution, members’ personal opinions, political party support, and what voters think. During the first day of the lesson, students find out about each of these factors. During the second day, students get to try their hand at weighing the factors by considering hypothetical bills. (If you’re short on time, it’s OK to teach just the first day’s lesson.)

Lesson Plan Why Do We Have A House And Senate, Anyway?

Students learn why there are two houses of Congress and discover how a bicameral legislature ensures that all states have a voice in bills. Together, the class creates a school cell phone policy and experiments with different voting groups that demonstrate why the bicameral compromise was necessary. Students also examine how things might be different today if there were just a House or a Senate.

Students will learn the basic functions of the three branches of government and the separation of powers and checks and balances between them.
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Curriculum Description
Game Branches of Power

Do you like running things? Branches of Power allows you to do something that no one else can: control all three branches of government!

Game Executive Command

Ever wanted to be President for a day? In Executive Command, you can be President for four years!

Game LawCraft

Want to make some laws? You can in LawCraft, where you play a member of Congress from the state of your choice.

Lesson Plan Separation of Powers: What's for Lunch?

Students learn about the three branches of government and find out how the three branches interact with each another. Through the process of creating a healthy school lunch menu, students role-play each branch’s responsibility in the law-making process.

 

Lesson Plan The Fourth Branch: You!

Students learn how citizens can influence the government. They find out that citizens can play a role in each of the three branches and learn how to target the right governmental official with their concerns.

Web Quest Three Branches

The U.S. government is designed to make sure that no one person has all the power. Follow a law from start to finish and learn how each branch is involved!

What We Offer

iCivics games are fun and easy to use: Each iCivics game is playable in one class period, and has a detailed printable report at the end for grading purposes. iCivics games are best played with students on individual computers, but they can also be played on a single computer with the help of a smart board or projector. iCivics games don't require prior knowledge -- they teach you everything you need to know to play!

iCivics webquests are quick and interactive: iCivics webquests are an engaging way to learn about specific civics topics. They include reading and questions with links to specific web resources that help students see how the topic relates to the real world. Webquests can be used by the whole class with a projector or a smart board or on individual computers.

iCivics lessons include everything you need:  You won't have to search for supplementary readings or type up a last-minute worksheet. Just print the materials, follow the Step-By-Step instructions, and teach!

iCivics lessons are practical and engaging:  Individual activities are easy to manage, self-contained, and there is always something you can collect from students at the end of the period. Lesson materials are visually appealing and written in a conversational tone to foster students’ interest.  They teach the material in the context of problems and issues that are relevant to students.

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Justice O'Connor thanks teachers for visiting iCivics.org, and hopes you find useful resources to enrich your civics curriculum.