Race to Ratify drops your students into 1787, where the ink is still drying on the new Constitution. Will it become the law of the land or will it fall into the dustbin of history? The fate of the young nation is in their hands! Use this game to teach the big ideas at the core of the ratification debate between the Federalists and Anti-Federalists.

Planning to play Race to Ratify on Constitution Day? Explore our Constitution Day collection to find more resources.

Funded by the National Endowment for the Humanities.


  • Identify the main stances of the Federalists and Anti-Federalists between 1787 and 1789.
  • Understand the key debates surrounding the ratification of the constitution, including an extended republic, the House of Representatives, the Senate, executive power, the judiciary, and a bill of rights.
  • Interact with the ideas, perspectives, and arguments that defined the ratification debate.
  • Explore the many different viewpoints, which spanned geographic regions, populations, and socio-economic class.
  • Identify the building blocks of the proposed Constitution.
  • Engage with competing ideas in order to form an effective and cohesive set of arguments for, or against, ratification within a state.

This Game is included in the following units:

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