DECEMBER 12, 2014
- Games are communal. I watched 6 grown men
who never met, hover around the X-Men arcade game. They were about to move on to the next level as the crowd behind them cheered fervently, many of which yelled tips and cheats of their own.
- Games are therapeutic. I witnessed fussy kids instantaneously calm themselves as soon as they sat down in front of a game. Games allow us to tap out of reality, fail without judgement, feel a sense of accomplishment and let's not forget they provide sheer enjoyment.
- Games are generational. Parents who brought kids, nostalgically shared stories about their teen years. Newer parents watched in almost awe as their own toddlers and young school aged children masterfully breezed through games they grew up enjoying.
- Games are multidimensional. You can define a "game" in any way you please. This event provided simulators, card games, consoles, arcade style games, games for hand held devices and virtual reality.
- Games are eternal. Games are here to stay. They will only get better as we learn ways to improve graphics and experiences through storytelling.
Amber Coleman-Mortley serves the iCivics community as the Digital Media Manager, where she supports users in all aspects of iCivics.org. Her favorite iCivics game is Activate. In her spare time she is a part-time superhero who blogs about parenting and discovering other nerdy life experiences. Most likely you’ll find her productively answering questions while having a dance party at her desk.