iCivics Blog and News

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Blog Post

Online civics games for we, the people

JUNE 28, 2010

Filament Games are educational, including a series of colorful titles for a project called iCivics, which enjoys the support of national luminaries such as retired Supreme Court Justice Sandra Day O'Connor.

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Blog Post

Justice Sandra Day O'Connor wants you to play video games

JUNE 25, 2010

Justice Sandra Day O'Connor wants you to play video games.

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Blog Post

Back to basics by getting back to civics education

MAY 28, 2010

The No Child Left Behind Act has crowded out civics learning in America's schools. It's more than memorizing the names of all the presidents, as former Supreme Court Justice Sandra Day O'Connor shows with her "iCivics" computer game. 

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Blog Post

Our view: Lack of civics education bodes ill for our republic

MAY 28, 2010

The lack of civics education bodes ill for our republic.

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Blog Post

Justice O'Connor Hails Games As 'Fabulous' Teaching Tools

MAY 28, 2010

Retired Supreme Court Justice Sandra Day O'Connor recently espoused the benefits of learning through video games, expressing her hope that game could help children advance in disciplines like civics and history.

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Blog Post

Our Courts in the Classroom

MAY 25, 2010

Today’s digital world allows younger generations to engage and interact with history like never before, such as through virtual games.

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Blog Post

Civics Gets a Boost

MAY 20, 2010

The Tallahassee Democrat discusses how the Sandra Day O'Connor Civics Education Act will improve education in Florida schools.

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Blog Post

Justice O'Connor delivers game ball

MAY 19, 2010

Former Supreme Court Justice Sandra Day O'Connor delivers baseballs to the umpires, then visits with the Cubs broadcasters to talk about the iCivics project.

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Blog Post

Students get hold of augmented reality

MAY 19, 2010

Rosa Parks elementary school students use cell phone technology - text messaging, video, email and GPS - to enhance their learning at the San Diego Museum of Art.

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Blog Post

From Instruction to Construction: Rethinking the Classroom Model with Globaloria

MAY 19, 2010

Schools in two states are piloting a game development program that weaves Web 2.0 skills, such as blogging, advanced social networking, and wiki contribution and use, with the full range of 21st-century skills, including collaboration, problem solving, decision making, and digital citizenship.

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