Games news items

Our Courts in the Classroom

MAY 25, 2010

Today’s digital world allows younger generations to engage and interact with history like never before, such as through virtual games.

From Instruction to Construction: Rethinking the Classroom Model with Globaloria

MAY 19, 2010

Schools in two states are piloting a game development program that weaves Web 2.0 skills, such as blogging, advanced social networking, and wiki contribution and use, with the full range of 21st-century skills, including collaboration, problem solving, decision making, and digital citizenship.

Students get hold of augmented reality

MAY 19, 2010

Rosa Parks elementary school students use cell phone technology - text messaging, video, email and GPS - to enhance their learning at the San Diego Museum of Art.

Students Get Kicks on Route 66

MAY 18, 2010

A multimedia graduate thesis project that uses a Volkswagen Bug, a Nintendo Wii, and three Google programs could just help renew interest in preserving what's left of Route 66.

AMD and Boys & Girls Clubs of America to Offer Game Technology Program to Hundreds of Youth Club Members

MAY 17, 2010

Boys and Girls Club launches Game Tech program to make digital games dealing with social issues available to youth club members.

Don't shoot the messenger

MAY 13, 2010

The author of an article about President Obama's technophobia discusses the benefits of technology (as well as the drawbacks), including the use of video games for educational purposes.

More On Learning By Doing Civics

MARCH 30, 2010

An article at Serious Games Market takes an in-depth (and favorable!) look at the gameplay in Guardian of Law.

A Civics Website That Engages

MARCH 29, 2010

John Hanke thought the old Our Courts site was "so cool, [he needed] to tell the world about it," and he did - in an article at Westlaw Insider. Wait till he sees iCivics!

Learning By Doing Civics Through Serious Games

MARCH 28, 2010

Eliane Alhadeff took a recent look at Do I Have a Right, Argument Wars and Supreme Decision in an article at Serious Games Market.


Video games offer educators lessons in learning

FEBRUARY 22, 2010

ASU talked with frequent advocate of games-as-educational-tools professor James Gee about the Our Courts games, “situated learning” environments, and the future of games in education.