Our curriculum experts have assembled a great collection of resources to help you teach the upcoming election cycle and get your students excited about our democracy! We have organized our content into clusters to help you find exactly what you are looking for.
Launched in time for Super Tuesday, our upgraded Win the White House 2016 game has already gained traction as a hit in classrooms this eleciton season. Play today!
Visit our Win the White House Landing Page today!
Play Win the White House Now!
We're challenging you, your students, your neighbors, and friends to see how many electoral votes you can get when playing Win the White House 2016 with our Get Your Game On: Can you beat 270? campaign.
Play the game and share your score or game certificate on Twitter using #EducateToParticipate.
Elections: The Basics
Get started with our handy Election Glossary!
The Electoral Process lets students take a peek into how it all works, from party primaries to the general election. Students will learn the distinctions between the popular vote and the Electoral College and analyze the differences between the presidential and congressional elections. Students will also contrast the various nomination processes and learn about the role of party conventions in American politics.
One Big Party introduces students to the role political parties in the United States. Students will learn about the function of political parties and the influence parties have in our political system.
The Ins and Outs of Voting
Explore the evolution of Voting Rights in the U.S. through an interactive PowerPoint presentation highlighting landmark changes. Following the presentation and class discussion, students apply the new knowledge of voting legislation to individual scenarios through a class activity.
Got Ballot? covers everything from referendums to recalls, paper ballots to high tech voting booths. Students tour the voting booth and engage with what they might see on a typical ballot. They’ll discover how voters have the opportunity to initiate change in state and local government. Students can make their own ballot using local election data with our reusable template.
The iCivics Mock Election is a three-day guided activity where students follow the steps taken from party formation to national election. Students will act out the campaigning and voting process by simulating a real election in their own classroom.
Candidate Evaluation helps students evaluate fictional candidates as well as establish and apply their own criteria for electing public officials. Students assess candidates based on their qualifications, experience, campaign speeches and campaign materials. They also track campaign promises, explore voting records and evaluate the legitimacy of information resources.
NEW! Activity templates let you personalize the election.
- Get to know the candidates with 2016 Candidate Bios
- Use our handy Political Debate Guide to keep track of candidates, issues, and more!
- The Candidate Report Card helps students "grade" the candidates based on what matters to them.
- Our Election Night Tracker activity helps students monitor the election results with a map and Electoral College vote tally.
The Party’s Over...
Time to Get to Work!
You know how a president gets elected, but what do they do? All in a Day’s Work takes students through the responsibilities of the president and how those duties connect to the executive branch’s constitutional powers.
Congress in a FLASH covers the basics of Congress. Students analyze language from the Constitution, compare the House and the Senate, and simulate the lawmaking process by reconciling two versions of the same fictional bill.
Judicial Branch in a FLASH introduces students to our judicial system; including the functions of the trial court, the Court of Appeals, and the Supreme Court. Students learn how a case moves up through these levels and how these courts exist in state and federal levels.
In The State Governor, students discover the roles and responsibilities of a governor. Through a reading and board game, the class will identify the source of a governor's power, as well as how that power is best used in a variety of situations.
Check out our Politics and Public Policy Unit for additional resources!
Partnership Info and Other Resources
iCivics is part of the Teaching for Democracy Alliance works to support teachers as they strenghten student learning about elections and voting. Learn more about the alliance and the non partisan resources available to teachers here.
This fun classroom activity teaches students about why voting matters, and how to register to vote in their state.
Put the power of the pundits in YOUR hands! Track polls and primaries; predict the delegate count; and so much more! Purchase Voters Ed from Second Avenue Learning today. Use "iCivics16" at check out to get a discount and support iCivics with your purchase now through August 20th.